Projects

Do Not Shoot Aliens – Overview

Type: Game Developer: World Domination Software LLC

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What Is Do Not Shoot Aliens?

Do Not Shoot Aliens is a game that flips the standard shooter premise on its head. Rather than eliminating every target in sight, players must distinguish allies from threats and hold their fire when confronted with friendly or neutral entities. Quick identification, situational awareness, and trigger discipline determine success.

Purpose

Do Not Shoot Aliens is designed for players who want:

Features

Feature Description
Identification mechanics Players must evaluate targets under time pressure before firing.
Escalating wave design Encounters grow faster and more visually complex as the game progresses.
Score system Points awarded for correct holds and correct shots; deducted for friendly fire.
Multiple environments Different backdrops and alien designs challenge visual recognition.
Platform support PC (Windows and Linux).

Architecture

Do Not Shoot Aliens is a standalone single-player application. All game logic runs client-side.

Key components:

Development Status

Area Status
Core gameplay In development
PC (Windows/Linux) support Planned
Leaderboards Planned
Additional environments Planned

For current priorities, see the Roadmap discussions.


README · Getting Started · Gameplay · Implementation Notes