| Type: Game | Developer: World Domination Software LLC |
Do Not Shoot Aliens is a game that flips the standard shooter premise on its head. Rather than eliminating every target in sight, players must distinguish allies from threats and hold their fire when confronted with friendly or neutral entities. Quick identification, situational awareness, and trigger discipline determine success.
Do Not Shoot Aliens is designed for players who want:
| Feature | Description |
|---|---|
| Identification mechanics | Players must evaluate targets under time pressure before firing. |
| Escalating wave design | Encounters grow faster and more visually complex as the game progresses. |
| Score system | Points awarded for correct holds and correct shots; deducted for friendly fire. |
| Multiple environments | Different backdrops and alien designs challenge visual recognition. |
| Platform support | PC (Windows and Linux). |
Do Not Shoot Aliens is a standalone single-player application. All game logic runs client-side.
Key components:
| Area | Status |
|---|---|
| Core gameplay | In development |
| PC (Windows/Linux) support | Planned |
| Leaderboards | Planned |
| Additional environments | Planned |
For current priorities, see the Roadmap discussions.
→ README · Getting Started · Gameplay · Implementation Notes