Note: Do Not Shoot Aliens is currently in development. Detailed gameplay documentation will be added closer to release. Check the Roadmap for updates.
Players face waves of mixed targets — some hostile, some friendly, some neutral. The goal is to correctly identify threats and fire only on those targets, while holding fire when encountering allies or non-combatants.
Full control scheme documentation will be added when the game approaches release.
Details on level structure, difficulty scaling, and unlock progression will be added as development continues.
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