Note: Space Sim is currently in development. Implementation details will be expanded as the project progresses.
Space Sim is a standalone application targeting PC platforms. Procedural generation and core simulation logic run client-side; optional cloud services support save sync and leaderboards.
| Component | Description |
|---|---|
| Game client | Core application handling rendering, simulation, and input. |
| Procedural engine | System for generating star maps, planets, and encounter content. |
| Backend services | Optional cloud services for save sync and leaderboards. |
| Platform | Status |
|---|---|
| PC – Windows | Planned |
| PC – Linux | Planned |
| Steam Deck | Under consideration |
| Area | Status |
|---|---|
| Core gameplay | In development |
| Procedural star system generation | In development |
| Ship management systems | In development |
| Cloud saves | Planned |
| Additional star system types | Planned |
For current priorities and timelines, see the Roadmap discussions.
→ README · Overview · Getting Started · Gameplay