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Roadkill – Implementation Notes

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Architecture

Roadkill is a multiplayer-capable application with both local and online play. Online matches are handled by dedicated servers; local multiplayer runs directly on the client.

Key Components

Component Description
Game client Rendering, physics, input, and game logic layer.
Online match server Dedicated server for authoritative multiplayer sessions.
Matchmaking and lobby service WDS-hosted service for player matchmaking.
Backend services Progression, leaderboards, and player data.

Platform Support

Platform Status
PC – Windows Available
PC – Linux Available
Steam Deck Available
Mobile Under consideration

Development Status

Area Status
Core gameplay Available
PC (Windows/Linux) support Available
Steam Deck support Available
Online multiplayer Available
Additional maps and modes In development
Mobile port Under consideration

For current priorities and planned work, see the Roadmap discussions.


README · Overview · Getting Started · Gameplay