Roadkill is a multiplayer-capable application with both local and online play. Online matches are handled by dedicated servers; local multiplayer runs directly on the client.
| Component | Description |
|---|---|
| Game client | Rendering, physics, input, and game logic layer. |
| Online match server | Dedicated server for authoritative multiplayer sessions. |
| Matchmaking and lobby service | WDS-hosted service for player matchmaking. |
| Backend services | Progression, leaderboards, and player data. |
| Platform | Status |
|---|---|
| PC – Windows | Available |
| PC – Linux | Available |
| Steam Deck | Available |
| Mobile | Under consideration |
| Area | Status |
|---|---|
| Core gameplay | Available |
| PC (Windows/Linux) support | Available |
| Steam Deck support | Available |
| Online multiplayer | Available |
| Additional maps and modes | In development |
| Mobile port | Under consideration |
For current priorities and planned work, see the Roadmap discussions.
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